@:a.fHTML.map_flag:@@:a.fHTML.mob_id:@@:a.name:@
@:a.type:@
@:a.fHTML.isUndead:@
@:a.fName.level:@
@:a.level:@
@:a.fName.sp:@ @:a.fName.exp:@ @:a.fName.sex:@ @:a.fName.aggro:@
@:a.fHTML.sp:@ @:a.fHTML.exp:@ @:a.fHTML.sex:@ @:a.fHTML.aggro:@
@:a.fName.hp:@ @:a.fName.p_m_atk:@ @:a.fName.p_m_def:@ @:a.fName.attackrange:@
@:a.hp:@/@:a.mp:@ @:a.patk:@/@:a.matk:@ @:a.pdef:@/@:a.mdef:@ @:a.attackrange:@
@:a.fName.p_m_spd:@ @:a.fName.p_m_walkrun:@
@:a.atkspd:@/@:a.matkspd:@ @:a.walkspd:@/@:a.runspd:@
@:html.h('table.monster.r_l_hand'):@
@:(a.rhand>0)?html.a('item.main.'+a.rhand,a.ritem_name):'Empty':@/ @:(a.lhand>0)?html.a('item.main.'+a.lhand,a.litem_name):'Empty':@
 Sections:  @:html.a2('monster.main.'+a.mob_id):@ - @:html.a2('monster.skills.'+a.mob_id):@ @:(a.boss_id>0)?' -'+html.a2('monster.minions.'+a.mob_id):'':@