Fire | [ "FIRE_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Wind | [ "WIND_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Water | [ "WATER_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Earth | [ "EARTH_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Bleed | [ "BLEED_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Poison | [ "POISON_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Stun | [ "STUN_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Root | [ "ROOT_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Fear | [ "FEAR_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Sleep | [ "SLEEP_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Paralyze | [ "PARALYZE_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Unholy | [ "UNHOLY_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Sacred | [ "SACRED_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Sword | [ "SWORD_WPN_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Blunt | [ "BLUNT_WPN_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Dagger | [ "DAGGER_WPN_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Bow | [ "BOW_WPN_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Polearm | [ "POLE_WPN_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Cancel | [ "CANCEL_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |
Debuff | [ "DEBUFF_RECEPTIVE" "l2f.gameserver.skills.Stats" class "valueOf" { String.class } jget 100 null null object "calcStat" { "l2f.gameserver.skills.Stats" class doub.class L2Character.class L2Skill.class } jget ] |